[↓] Swivel started with a story about the problem we wanted to solve and the things we thought we'd need to build to bring it to life. My job as Swivel's first designer working with the company's founders was to give the story a shape.
[↓] We undertook a set of activities to home in on the mission of the company: workshops with the founding team, user interviews and user needs analysis. I assembled this work into a definition document that described the company's vision. This document was used to secure VC funding.
[↓] The scope of the product was daunting. I worked to create a hierarchy of interactions with the product while suggesting areas to begin tackling.
[↓] I created a site architecture for the product. We were going to need to move quickly and staying organized was critical.
[↓] Swivel involved creating web-based charting and spreadsheets. Getting this working in the mid-2000's involved building these technologies from scratch. These diagrams were used to help the developers understand what behaviors they would need to build.
[↓] I sketched the wireframes for the product using a Wacom Cintiq tablet and Adobe illustrator. Charting, spreadsheets, and data reports formed the heart of the product.
[↓] When Swivel was launched in 2008, it was unclear whether business users would be willing to rely upon cloud-based applications. I designed the product to feel like a productivity application rather than a website in the hopes that we could encourage them to make the transition.
Swivel started with a story about the problem we wanted to solve and the things we thought we'd need to build to bring it to life. My job as Swivel's first designer working with the company's founders was to give the story a shape.
We undertook a set of activities to home in on the mission of the company: workshops with the founding team, user interviews and user needs analysis. I assembled this work into a definition document that described the company's vision. This document was used to secure VC funding.
The scope of the product was daunting. I worked to create a hierarchy of interactions with the product while suggesting areas to begin tackling.
I created a site architecture for the product. We were going to need to move quickly and staying organized was critical.
Swivel involved creating web-based charting and spreadsheets. Getting this working in the mid-2000's involved building these technologies from scratch. These diagrams were used to help the developers understand what behaviors they would need to build.
I sketched the wireframes for the product using a Wacom Cintiq tablet and Adobe illustrator. Charting, spreadsheets, and data reports formed the heart of the product.
When Swivel was launched in 2008, it was unclear whether business users would be willing to rely upon cloud-based applications. I designed the product to feel like a productivity application rather than a website in the hopes that we could encourage them to make the transition.
Swivel started with a story about the problem we wanted to solve and the things we thought we'd need to build to bring it to life. My job as Swivel's first designer working with the company's founders was to give the story a shape.
We undertook a set of activities to home in on the mission of the company: workshops with the founding team, user interviews and user needs analysis. I assembled this work into a definition document that described the company's vision. This document was used to secure VC funding.
The scope of the product was daunting. I worked to create a hierarchy of interactions with the product while suggesting areas to begin tackling.
I created a site architecture for the product. We were going to need to move quickly and staying organized was critical.
Swivel involved creating web-based charting and spreadsheets. Getting this working in the mid-2000's involved building these technologies from scratch. These diagrams were used to help the developers understand what behaviors they would need to build.
I sketched the wireframes for the product using a Wacom Cintiq tablet and Adobe illustrator. Charting, spreadsheets, and data reports formed the heart of the product.
When Swivel was launched in 2008, it was unclear whether business users would be willing to rely upon cloud-based applications. I designed the product to feel like a productivity application rather than a website in the hopes that we could encourage them to make the transition.